TECHNICAL GAME PLAY ENGINEER
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Who is Recruiting from Scratch:
Recruiting from Scratch is a premier talent firm that focuses on placing the best product managers, software, and hardware talent at innovative companies. Our team is 100% remote and we work with teams across the United States to help them hire. We work with companies funded by the best investors including Sequoia Capital, Lightspeed Ventures, Tiger Global Management, A16Z, Accel, DFJ, and more.
About Our Client
Our client is a gaming startup building an Anime-themed massively multiplayer dungeon building RPG game, blending the best qualities of top-notch action games, role-playing games, and game creation tools into one beautiful social experience. They have raised over $17.5M in seed and Series A funding from a16z GPs. Our client is currently seeing an explosion of interest in Anime in the US: Attack on Titan, Genshin Impact, League of Legends (Battle Academia skins) are early indicators of a greater long-term trend. As Anime fans themselves, they are incredibly excited to be building a 2.5D multiplayer world with an Anime-inspired theme, where players can make their own islands and games (starting with dungeons!) within a single shared world, and add custom art and stories to their creations.
The Role
As a technical game designer on the team, your expertise in game design, player psychology and a love for gaming will help drive our vision for the core gameplay loops for our platform. This is a rare opportunity to play a crucial role in helping build a highly ambitious title that is a unique blend of UGC and traditional MMO gameplay. You will build features, modes, and systems that will delight and engage their players, have them come back for more, and if successful, be experienced by players for decades. You will work closely with art and engineering to help bring their vision to life.
Responsibilities
- Build, test, and release core game features
- Architect solutions with other engineers to solve UX, gameplay, and scalability challenges and implement them end-to-end
- Design fun and engaging experiences for our players
- Own the game design process from idea through implementation, with high autonomy
- Be willing to frequently iterate on and tune features based off prototypes and player feedback
Required Qualifications
- Excellent written and verbal communications skills
- 4+ years of experience in professional game design or engineering roles
- Desire to own key pieces of the product and see the real-world impact of your code
- Ability to wear many hats in an intimate and tight-knit working environment
- Player-focused, scrappy, and innovative
Nice to haves
- Passion for Anime
- Experience with:
- MMORPGs like World of Warcraft, MapleStory, Runescape, and Guild Wars
- 2D isometric games like Dofus, Wakfu, Hades, and Tree of Savior
- Content creation games like Minecraft, Terraria, and Roblox
- Action RPGs like Hades, Diablo, Torchlight, and Path of Exile
Perks
- Unlimited paid time off with 2-week vacation minimum
- 100% employer-paid medical, vision, and dental insurance for the employee
- Competitive tech industry pay
- Flexible and remote work culture
Base Salary: $130,000 to $220,000
Must be based in or willing to relocate to NYC